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Number Wizard

Game developed in Unity3D during 2020. Functional learning project for game development with Unity engine.

Unity3DC#Game Development
Number Wizard

About the Project

Number Wizard is a game developed in Unity3D during 2020. Despite being a basic project, the game is fully functional and represents a return to game development after a long break since the first projects in 2015.

Development

Game Engine: Unity3D

Unity3D is one of the most popular platforms for game development, offering:

  • Intuitive visual editor
  • Support for 2D and 3D
  • Flexible component system
  • Large community and learning resources

Language: C#

Programming in C# for:

  • Game logic
  • Player interaction
  • Gameplay mechanics
  • Interface system

Context

This project marks the return to game development:

  • 2015: First games
  • Long break: Time away from game development
  • 2020: Number Wizard - revisiting concepts and exploring Unity3D
  • Focus on remembering fundamentals rather than advanced technical aspects

Project Characteristics

As a learning project, the game:

  • Is functional and playable
  • Implements basic gameplay mechanics
  • Demonstrates understanding of Unity fundamentals
  • Serves as foundation for more complex projects

Play Online

🎮 Play Number Wizard

The game is available to play online directly in your browser, allowing anyone to experience the result of this learning project.

Skills Developed

This project allowed developing knowledge in:

  • Unity3D: Familiarization with the game engine
  • C#: Object-oriented programming applied to games
  • Game Design: Basic game design concepts
  • Development Pipeline: Complete process from concept to playable product

Reflection

Although it’s a basic project, Number Wizard represents an important return to game development after several years away. This project mainly served to revisit fundamental concepts and explore the Unity engine, not focusing on complex technical challenges but rather on reconnecting with game development.

The project serves as:

  • Return to game development after a long break
  • Portfolio work in Unity
  • Review of fundamental concepts and practices
  • Practical experience with Unity3D engine

A project that, despite its simplicity, demonstrates the willingness to return to game development and the ability to complete a functional product from start to finish.